![]() 3 - Get back to Lane/Camps from base in 1 sec Ekko can recall, buy an item quickly (within 4 seconds of the recall) and cast his R - Chronobreak to instantly transport back to where he was before recalling, making him the only champion to have a free teleport back to his previous location, anywhere on the map, from his own base. This is a major strong point for Ekko as nearly all champions play with Flash, meaning he can deny 5 enemy Summoner spells in a row if you're in a perfect, ideal situation. If you Cast E - Phase Dive and attack and enemy just as they flash, ekko will blink directly to the champion, so try to predict enemy flashes to make enemy flashes practically useless. This trick also works for cancelling the animation of W - Parallel Convergence 2 - Denying Flash with Phase Dive Cast W at 1:27 to sync it with your first camp spawning, saving time.ĭash with E - Phase Dive and then instantly cast Q - Timewinder to cancel your Q animation, making it harder to read and giving more visual clarity for you as there will be less junk cluttering your screen. This could result in you getting 2 early kills through both mid and top If you start red side, save smite for the scuttle crab and then gank top lane. If you start blue, gank top or mid after you clear top side scuttle. Jump small walls with E throughout your jungle camps to shave a few seconds off your clear time If the enemy mid laner is pushed in toward your tower, always gank mid after clearing the first half of your jungle, this is the best possible start to snowballing your game When passing from red buff to krugs, you should E over the small wall in the krug's enclosure, saving you a few seconds which can be crucial for contesting scuttle crab after your first full clear. You should follow this route for top side as the blue side clear is not ideal for Ekko, within lower elos you can't always trust a top laner to give a reliable leash, meaning that you should save your time by starting blue. Blue Side Clear This is the alternative jungling route if you spawn on the top side of the map. ![]() This is CRUCIAL if you know that the enemy mid laner has used their Flash, as you can set up a quick and easy first blood to get you rolling toward that Nashor's Tooth Powerspike. I often Gank mid after finishing my raptors as there's often a window where the enemy mid laner may either be pushed in toward your tower OR they have been denied CS and end up being lvl 2 just as you hit lvl 3 off Raptors, giving you and your mid laner an advantage in your early gank. This is not set in stone however, you should always clear how you feel most comfortable, this is simply how I clear and it works well for me. ![]() Red Side Clear The attached image shows how you should clear your jungle if starting from the Bottom side spawn. This is Ekko's big bonking rod, Need I say more? The percentage magic penetration from Void Staff's passive gives Ekko a HUGE spike in damage, especially against tankier teams, as on top of the magic penetration given from Sorcerer's Shoes and Hextech Rocketbelt, Void Staff gives you a further 40% flat Magic Pen, meaning you ignore an extra 40% of the enemies Magical Resistance stat this item is especially good vs teams with heavy AD scaling, as it gives you a nice chunk of armour. With a shield, Stasis and "revive" in your kit, Ekko becomes a champion with huge outplay potential. This item synergises heavily with Ekko's W and R as it allows him to survive teamfights like it's nobodys business. The Boy who got stuck within time itself. This is already a huge bonus for Ekko's general build style, but the cherry on top is the active ability Hextech Rocketbelt has, it synergises perfectly with Ekko, read more about this in the Tips & Tricks Chapter This item offers Ekko increased Magic Penetration, Ability Power, Ability Haste and Health. Here are the descriptions and rundown of Ekko's Other Bread & Butter items.
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